import random # 位置 class Point: def __init__(self, x, y): self.x = x self.y = y # 按纽 class Button: def __init__(self, x, y, w = 0, h = 0): self.x = x self.y = y self.w = w self.h = h def get_point(self, ran = True): if ran == True and self.w > 0 and self.h > 0: return Point(self.x + int(random.uniform(self.w * 4, self.w * 0.7)), self.y + int(random.uniform(self.h * 0.4, self.h * 0.7))) else: return Point(self.x, self.y)